The original TMNT game for NES wasn’t necessarily awful ( even if it was absurdly difficult), but its generally uninspired design, strange omissions and additions, and generally lacking gameplay represented so many of the lesser adaptations gamers of that era came to know and dread.
Teenage Mutant Ninja Turtles 2: The Arcade Game Helped Us Believe in Adaptations They were, in their own ways, an essential part of the ’90s gaming experience defined by these features and moments that will live on forever. After all, they were more than just good TMNT video games expertly delivered at a time when so many of us were obsessed with an admittedly strange pop culture phenomenon. Yet, no matter how good the game could be, it may be unfair to judge it on the basis of how it recaptures that exact feeling many of us conjure whenever we think about those original titles. Given the resumes of the teams working on this project (which include some of the talent responsible for Streets of Rage 4and the brilliant Scott Pilgrim game), it’s surprisingly easy to be confident in their ability to craft a modern TMNT beat ’em up that feels worthy of the surprisingly enduring TMNT franchise and the best TMNT video games.